The authors created these two games in 1993, after playing the Ataxx og the 7th guest. It is written in the C language and me be compiled under Unix, Dos or elsewhere, with little modifications. The price of this compatibility is a poor interface in mode line. It needs to enter moves by typing four digits, for instance "0,6 1,5" to move the piece from line 0, column 6 to line 1, column 5.
In the game "Sucks" of Jeff, we have to play the two opponents (I did'nt reach to play against the computer). In the game "Sucks 2" of his friend Bob, the computer plays with the "o" and we have the "x". The computer has a strong level, it's not easy to win...
Under Unix and Dos, in text mode
It's a classical game, without blocks and, of course, without colours. Here is a picture of Sucks 2 :